Cloudcasting — streaming player backend
Backend for streaming players: control, updates, feature requests. Continuous operation, not a one-off project.
The problem
The system behind the players needs constant updates and expansion. Building it isn't enough — it needs ongoing operation, monitoring, and response to new requirements.
The project
We develop and operate the backend for Cloudcasting’s streaming players. The system handles player control, updates, and monitoring.
What we do
Continuous development and operation: we build new features, maintain existing ones, and keep watch over the live system.
What the client gets
In streaming, the player isn’t a campaign page: it has to keep working as new content, devices, and customer requests arrive. That makes the backend an ongoing technical responsibility, not a one-time handoff.